3ds Max: network rendering [gamma problems]
Posted: April 11, 2007
Post subject: 3ds Max: network rendering [gamma problems]
Post subject: 3ds Max: network rendering [gamma problems]
hey
i'ce rendered a anim over several machine, and some of them seem to have slightly different gamma levels, so when i play back my seq there is a flickering effect on the frames
i've tried the overide the settings in the que manager, but it still happens
now i've never had this prob before, so i'm not to sure how to get around it
i'm using raytracing, maybe that is the prob
anyone else have this problem??
|jason
i'ce rendered a anim over several machine, and some of them seem to have slightly different gamma levels, so when i play back my seq there is a flickering effect on the frames
i've tried the overide the settings in the que manager, but it still happens
now i've never had this prob before, so i'm not to sure how to get around it
i'm using raytracing, maybe that is the prob
anyone else have this problem??
|jason