3ds Max: Refining Character Animation
Posted: April 18, 2007
Post subject: 3ds Max: Refining Character Animation
Post subject: 3ds Max: Refining Character Animation
I've resently gotten back into 3D animation and been working on some character animation to be more specific. I've read through Keith Lango's "Pose to Pose Pop-Through Animation Article" which was a huge help. But I think I need more specific instructions in refining character animation in 3d Max (i.e. Track View, Function Curves and such). I was hoping to get my hands on some books, articles or online courses, that would be helpful.
Thanks for any help.
Kman
Thanks for any help.
Kman