3ds Max: vrml problem
Posted: May 23, 2007
Post subject: 3ds Max: vrml problem
Post subject: 3ds Max: vrml problem
hey guys
I have a small problem with a vrml file, I have from Irix explorer.
It stores a huge amount of 'dots' for me in a vrml file, and my problem is that when I import the file into 3ds max, I end up with a huge amount of triangles instead of dots. Is there any way I can import the dots without converting them into triangular mesh?
nice forum by the way :)
_________________
Vertex Master
I have a small problem with a vrml file, I have from Irix explorer.
It stores a huge amount of 'dots' for me in a vrml file, and my problem is that when I import the file into 3ds max, I end up with a huge amount of triangles instead of dots. Is there any way I can import the dots without converting them into triangular mesh?
nice forum by the way :)
_________________
Vertex Master