3ds Max: freaky bones
Posted: May 31, 2007
Post subject: 3ds Max: freaky bones
Post subject: 3ds Max: freaky bones
ok, ok, I don't have much experience working with bones...can anybody tell me what is going on here ?
I created a couple of bones and moved the pivot points into position (using the 'affect pivot only' mode). Some of the bones seem to rescale, not sure what is happening. The pivot points are in the right spot, it is just the bone 'tip' that gets messed up. Any ideas ?
thanks
I created a couple of bones and moved the pivot points into position (using the 'affect pivot only' mode). Some of the bones seem to rescale, not sure what is happening. The pivot points are in the right spot, it is just the bone 'tip' that gets messed up. Any ideas ?
thanks
Posted: June 01, 2007
Post subject:
Post subject:
By editing the pivot point of the bone you are adjusting the bone itself.