Sony PlayStation: Sr. Arist / Animator job
Posted: June 01, 2007
Post subject: Sony PlayStation: Sr. Arist / Animator
Post subject: Sony PlayStation: Sr. Arist / Animator
subject: Sony PlayStation: Sr. Arist / Animator , Sony Computer Entertainment America
Sony Computer Entertainment America is looking for Sony PlayStation: Sr. Arist / Animator
duration - Indefinite
Job details:
Sony PlayStation®: Sr. Artist / Animator
Santa Monica, California
Join the God of War team!
Personal skills:
- Be a highly creative and versatile Animator.
- Must enjoy challenges, be an avid learner and work well under pressure.
- Must have a passion and confidence for animation along with fundamental knowledge and understanding of the 3D animation process (rigging, tools and other technical needs inherent to computer animation).
- Highly knowledgeable of at least one 3D animation package (preferably Maya).
- Traditional animation, other 2D skills and/or film experience a plus.
- Must be capable and willing to work within the technical requirements of the game's design as well as the limitations of the game's platform.
- Not be afraid to rework animations over several times, or even change them entirely if needed while striving to achieve the level of quality required.
Teamwork skills:
- Support the Animation Lead(s) throughout the project by being a self-reliant animator and taking the initiative wherever appropriate to make the project more successful.
- Assist other Animators when help is requested.
- Be willing to exchange your ideas, knowledge and skills with teammates and put them at the service of the project.
- Meet with the Lead(s) and character designer(s) to get a clear sense of the "personality" of a specific character. During this phase the Animator will sketch out attitudes, poses and motions for said character until the Leads are satisfied the Animator understands the character.
- Senior Artist / Animator is expected to handle any issues that arise in production efficiently and in a professional manner.
Extra:
- You will possess exceptional rigging, weighting and animating abilities. Previous work experience will have included creating realistic human, animal and/or creature animations for (character based) AAA action/adventure next-gen console titles.
- You will have a minimum of 5 years videogame animation experience, having shipped (full-cycle) 2+ console titles.
- Strong technical knowledge - especially in the use of sophisticated [console based] character animation systems - is extremely desirable.
ALL SUBMISSIONS MUST BE ACCOMPANIED BY DEMO CD or REEL THAT SHOWS EXTENSIVE 3D ANIMATION.
For confidential consideration, please submit resumes via our website and reference jobcode: #SF11047.
Submit resume at:
www.us.playstation.com/jobs
Sony Computer Entertainment America
Principals only please. An EEO.
Location: Santa Monica, California, United States
_________________
CG jobs
3d modeling jobs
Sony Computer Entertainment America is looking for Sony PlayStation: Sr. Arist / Animator
duration - Indefinite
Job details:
Sony PlayStation®: Sr. Artist / Animator
Santa Monica, California
Join the God of War team!
Personal skills:
- Be a highly creative and versatile Animator.
- Must enjoy challenges, be an avid learner and work well under pressure.
- Must have a passion and confidence for animation along with fundamental knowledge and understanding of the 3D animation process (rigging, tools and other technical needs inherent to computer animation).
- Highly knowledgeable of at least one 3D animation package (preferably Maya).
- Traditional animation, other 2D skills and/or film experience a plus.
- Must be capable and willing to work within the technical requirements of the game's design as well as the limitations of the game's platform.
- Not be afraid to rework animations over several times, or even change them entirely if needed while striving to achieve the level of quality required.
Teamwork skills:
- Support the Animation Lead(s) throughout the project by being a self-reliant animator and taking the initiative wherever appropriate to make the project more successful.
- Assist other Animators when help is requested.
- Be willing to exchange your ideas, knowledge and skills with teammates and put them at the service of the project.
- Meet with the Lead(s) and character designer(s) to get a clear sense of the "personality" of a specific character. During this phase the Animator will sketch out attitudes, poses and motions for said character until the Leads are satisfied the Animator understands the character.
- Senior Artist / Animator is expected to handle any issues that arise in production efficiently and in a professional manner.
Extra:
- You will possess exceptional rigging, weighting and animating abilities. Previous work experience will have included creating realistic human, animal and/or creature animations for (character based) AAA action/adventure next-gen console titles.
- You will have a minimum of 5 years videogame animation experience, having shipped (full-cycle) 2+ console titles.
- Strong technical knowledge - especially in the use of sophisticated [console based] character animation systems - is extremely desirable.
ALL SUBMISSIONS MUST BE ACCOMPANIED BY DEMO CD or REEL THAT SHOWS EXTENSIVE 3D ANIMATION.
For confidential consideration, please submit resumes via our website and reference jobcode: #SF11047.
Submit resume at:
www.us.playstation.com/jobs
Sony Computer Entertainment America
Principals only please. An EEO.
Location: Santa Monica, California, United States
_________________
CG jobs
3d modeling jobs