Softimage Xsi: toon rendering
Posted: June 06, 2007
Post subject: Softimage Xsi: toon rendering
Post subject: Softimage Xsi: toon rendering
I'v got some questions on the toon rendering.
First of all is there a way to transform a toon paint and host into a simple toon paint with keeping the properties like colors or texture ???
Then I got problem with the lines whenI use the taper with distance. I didn't like the fade, he's not only lowering his opacity, he also makes awful broken lines ( pointills for french ). Even if I put a very big quality of sampling...
The last one, for lines again, there's an option to create lines when there is no background. If i don't check this option there are not lines when my lines have got no object in the bg, but when I check it it makes me lines all over the silhouette, even where I don't want, it means very far of the camera where I put a fade to make them disappear. I find the solution to put an invisible object in background but there must be a more classical way to this problem.
Ok. Sorry for my english. Thanks all.
Vincent
First of all is there a way to transform a toon paint and host into a simple toon paint with keeping the properties like colors or texture ???
Then I got problem with the lines whenI use the taper with distance. I didn't like the fade, he's not only lowering his opacity, he also makes awful broken lines ( pointills for french ). Even if I put a very big quality of sampling...
The last one, for lines again, there's an option to create lines when there is no background. If i don't check this option there are not lines when my lines have got no object in the bg, but when I check it it makes me lines all over the silhouette, even where I don't want, it means very far of the camera where I put a fade to make them disappear. I find the solution to put an invisible object in background but there must be a more classical way to this problem.
Ok. Sorry for my english. Thanks all.
Vincent