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Softimage Xsi: particle and instance

Posted: June 12, 2007
ZaSCoK
I have created a particle system where the basic shape is a mesh instance. I need to use this option but it seems it is really limited. But maybe you can help me for my 2 problems.

1st I'd like the particles to fade on the age. The problem is that they only take the texture of the instance mesh. Or if I animate his opacity, it affects the particle in a absolute way. It doesn't take care of the age. Is there another way, using maybe the particle gradient, to change this ???

2nd I've got many pb with the orientation of the shapes, it doesn't seems they take care of the orientation of the Pemitter. This one is animated along a path and I would like the orientation of the particles to follow


Thanx all