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Artist, Concept job

Posted: June 18, 2007
CG JOBS
subject: Artist, Concept , Monolith Productions

Monolith Productions is looking for Artist, Concept
duration - Indefinite

Job details:

ARTIST, CONCEPT

_Responsibilities

- Assist in creating the visual development for a Next Generation 3D Action game.

- Work closely with the Art Director and Game Designer in establishing a new universe.

- Create high quality conceptual design drawings with an emphasis on exterior and interior environments, but also have skill in designing characters, creatures, weapons, vehicles, and other world objects in a broad range of styles.

- Will communicate ideas with small quick sketches to finished renderings and design layouts.

- Work with the entire development team in an energetic and creative environment.

_Qualifications

- Preferred 2 years working as Concept Artist in the game or film industry.

- Preferred 2 year 2D/3D art degree (or equivalent experience) with excellent fundamental art skills such as lighting, composition, scale, and color, as well as critique skills.

- Have an understanding of art and design vocabulary.

- Very strong illustration skills in a variety of media (pencil, ink, paint, digital, and/or finger painting, and macaroni art).

- Photoshop skills are required. Other 2D and 3D experience or software packages are a plus.

- Strong interest in video games.

- Ability to work well under pressure and within deadlines.

- Excellent communication, interpersonal, and organizational skills.

_Items to Include in Portfolio Submissions

- Please include your best environment designs as well as any character and creature designs, industrial designs, and organics.

- Submissions should cover your range of abilities, from thumbnail sketches to full color renderings.

- Game or film imagery, digital work in 2D or 3D models/renderings.

Location: Kirkland, Washington, United States
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