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Lead 3D Animator job

Posted: July 13, 2007
CG JOBS
subject: Lead 3D Animator , Blue Omega Entertainment

Blue Omega Entertainment is looking for Lead 3D Animator
duration - Indefinite

Job details:

Blue Omega is a different kind of studio looking for a
different kind of individual who is talented, energetic and wants to break new
ground. We are actively seeking a Lead Animator who is able to produce quality
animation and has the ability to collaborate with other dedicated developers.
We are looking for someone with passion, and the skills to back it up, whether
new to the game industry, or a veteran with years in the trenches.





Responsibilities:

As Lead 3D Animator for Blue Omega you would be involved in all aspects of the
production from the initial design of character movement and technical
considerations of implementation to collaboration with other art teams and the
creation of final animation. While most animation will be focused on 5,000 ?
20,000 poly characters for use in a real-time game environment; you will also
be required animate facial expressions, world objects, and work with High
Resolution Models to be used in pre-rendered sequences.


Requirements:


• Excellent understanding of animation principles such as weight and timing,
specifically related to realistic human and non-human movement as well as the
ability to understand and produce the motion required by the game design.


• Strong understanding of technical procedures of advanced rigging and skinning
real-time characters as well as the ability to troubleshoot issues.


• Professional experience animating real-time low-poly objects and characters
in 3D Studio Max using both Max Bones and Character Studio.


• Self-driven, with a desire for perfection, while still understanding
production needs.


• Effective team and individual communication skills with the ability to take
direction, as well as provide it to other animators.


• The ability to research and answer technical questions from other artists
with respect to animation techniques or systems being used.


• Passionate about film, video games, and animation.


• Willing to relocate if currently living outside of Baltimore,
MD or Washington
DC area.


• Current authorization to work in USA.


Preferred:


• 2 years professional animation experience in film, TV, or the gaming
industry.


• Strong traditional art background.


• Skills in 3D modeling, texturing and/or lighting.


• Expertise in Max scripting would be advantageous but not essential.


• Experience with procedural animation, including cloth simulation, dynamics,
and particle-based systems a benefit


• Experience with motion capture data is beneficial but not required.


• Experience with Unreal Engine.


This is a full time (in-house), salaried position with discretionary bonuses
and a full benefits package. Please send resume, cover letter w/salary history,
and nonreturnable portfolio/demo reel or equivalent (digital copies only; no
VHS please; QuickTime or WMV files preferred) with a and shot-list or breakdown
detailing what you were responsible for.




Location: Annapolis, Maryland, United States

email - jobs@blueomega.com
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