3ds Max: Crowd animation in CS3.
Posted: July 18, 2007
Post subject: 3ds Max: Crowd animation in CS3.
Post subject: 3ds Max: Crowd animation in CS3.
Is there any way of making crowds of bones-controlled animals? Is there any way i can make motin-clips out of a hierachy? The manual does'nt help me, so i'm turing to you instead.
Posted: July 19, 2007
Post subject:
Post subject:
Installing CS adds two new block controllers to Max (called Motion Clip and Master Clip I think). I would presume that Crowd uses these to read bones animations, and that you create clips in the same way that you create Blocks (in trackview, expand Global Tracks--> Block controllers--> Availible etc...check the online help if you haven't used Block controllers before). After you have created you Clips I assume that crowd will handle them as it does Biped clips.
Like I say I am making some heavy assumptions here, but hopefully it will be helpful enough to get you started.