Maya Riggers job
Posted: July 09, 2008
Post subject: Maya Riggers
Post subject: Maya Riggers
Our client is seeking a Maya Character Rigger to work in-house in West Los Angeles.
Requirements: - 3+ years of Maya rigging for television or feature film.
- Experience rigging quadruped characters.
- In-depth knowledge of Maya rigging tools including joint and skeleton
creation, skinning and weighting, IK setup, blendshapes, and deformers
- Basic MEL scripting
- Ability to learn quickly and comprehend custom in-house production
tools
- Prefer local candidates ONLY!
Interested candidates please send resumes to info@411creatives.com
No telephone calls please.
Requirements: - 3+ years of Maya rigging for television or feature film.
- Experience rigging quadruped characters.
- In-depth knowledge of Maya rigging tools including joint and skeleton
creation, skinning and weighting, IK setup, blendshapes, and deformers
- Basic MEL scripting
- Ability to learn quickly and comprehend custom in-house production
tools
- Prefer local candidates ONLY!
Interested candidates please send resumes to info@411creatives.com
No telephone calls please.