Indie Cyberpunk Strategy/RPG Game (Non-Pay) job
Posted: October 05, 2008
Post subject: Indie Cyberpunk Strategy/RPG Game (Non-Pay)
Post subject: Indie Cyberpunk Strategy/RPG Game (Non-Pay)
Project name:
Zion
Brief description:
Zion is a strategy/rpg Cyberpunk game. The game code has come very far, and we are currently producing some great music, models, and concept art. However,with only a handful of dedicated artists/modelers, etc, we are always on the lookout for like-minded people to join our team.
Target aim:
We haven't made a final decision on how we'll market 'Zion'. The concensus seems to be for releasing a free trial version, then selling and marketing the game proper ourselves.
This is essentially a non-pay entry level project, though of course monetary compensation will be distributed in the event we market and sell the game succesfully. It is being produced as a 'stepping stone' into the industry for (most) of our team members, and if our team works well together- a stepping stone to our next project. We are all learning a lot about the game development process quite fast, and the game is showing a lot of promise thus far.
Compensation:
We are offering a percentage of potential revenue, in the event that we market the game commercially.
Technology:
Our target system is the PC.
"We're using Ogre3D which is capable of rendering to OpenGL and DIrectX. We're using C++ right now and at this point virtually all of the code I have written is completely portable."
-Bloodychill, Zion Team Leader
Talent needed:
3d modellers
Texture artists
And anyone else who has some talent and is willing to give some of their time in order to get a finished game project under their belt. Any level of experience is welcome.
Team structure:
Bloodychill- Lead programmer
Curtis- Composer
Jeremy- Modeler/uvlayout/basic textures/rigging/animation
Thatguy113- Modeller/basic textures
Fabiodan- Modeller/basic textures
Ari- Character Concept artist
Pinback(me)- Lead concept artist/Art director
Barry- Concept artist
Website:
http://www.moesaverage.com/zion/forum/
Contacts:
gobletleechen@gmail.com
Previous Work by Team:
This is our first serious game project.
Additional Info:
The game is just getting off it's feet in terms of game assets, concepts art/models etc. But the game engine coding itself is well underway.
Feedback:
Any feedback will be welcome.
Here is a portion of the concept art I have done for Zion thus far;
Whatever your skill level/area of expertise is, feel free to drop by our forum, or e-mail me regarding any questions you may have.
Pinback[img][/img]
Zion
Brief description:
Zion is a strategy/rpg Cyberpunk game. The game code has come very far, and we are currently producing some great music, models, and concept art. However,with only a handful of dedicated artists/modelers, etc, we are always on the lookout for like-minded people to join our team.
Target aim:
We haven't made a final decision on how we'll market 'Zion'. The concensus seems to be for releasing a free trial version, then selling and marketing the game proper ourselves.
This is essentially a non-pay entry level project, though of course monetary compensation will be distributed in the event we market and sell the game succesfully. It is being produced as a 'stepping stone' into the industry for (most) of our team members, and if our team works well together- a stepping stone to our next project. We are all learning a lot about the game development process quite fast, and the game is showing a lot of promise thus far.
Compensation:
We are offering a percentage of potential revenue, in the event that we market the game commercially.
Technology:
Our target system is the PC.
"We're using Ogre3D which is capable of rendering to OpenGL and DIrectX. We're using C++ right now and at this point virtually all of the code I have written is completely portable."
-Bloodychill, Zion Team Leader
Talent needed:
3d modellers
Texture artists
And anyone else who has some talent and is willing to give some of their time in order to get a finished game project under their belt. Any level of experience is welcome.
Team structure:
Bloodychill- Lead programmer
Curtis- Composer
Jeremy- Modeler/uvlayout/basic textures/rigging/animation
Thatguy113- Modeller/basic textures
Fabiodan- Modeller/basic textures
Ari- Character Concept artist
Pinback(me)- Lead concept artist/Art director
Barry- Concept artist
Website:
http://www.moesaverage.com/zion/forum/
Contacts:
gobletleechen@gmail.com
Previous Work by Team:
This is our first serious game project.
Additional Info:
The game is just getting off it's feet in terms of game assets, concepts art/models etc. But the game engine coding itself is well underway.
Feedback:
Any feedback will be welcome.
Here is a portion of the concept art I have done for Zion thus far;
![](http://img528.imageshack.us/images/thpix.gif)
![](http://img360.imageshack.us/images/thpix.gif)
![](http://img231.imageshack.us/images/thpix.gif)
![](http://img377.imageshack.us/images/thpix.gif)
Whatever your skill level/area of expertise is, feel free to drop by our forum, or e-mail me regarding any questions you may have.
Pinback[img][/img]