New car work wip
Posted: February 24, 2010
Post subject: New car work wip
Post subject: New car work wip
Hello, i'm new here. I started 3d modelling again after a long time, begon on working on a fictional car. I tought i show you people some work in progress to see what you think of it. i hope you like it so far.. and this is pretty much what i know how to do, about mapping, rendering, painting and stuff i got no idea yet..
Posted: March 12, 2010
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nice! I like this! Supersport car, lol
Posted: March 19, 2010
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It is pretty nice. It would be cool to see it without all the triangles - quad polys only.
And of course rendered.
And of course rendered.
Posted: May 11, 2010
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Cool to see this WIP. Sometimes i like the wireframes more than the endresult. Im addicted to wireframes
looks good it would look good to see it textured.
Posted: July 02, 2010
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Andyba wrote: |
It is pretty nice. It would be cool to see it without all the triangles - quad polys only. |
Agreed, you should post a non-wireframe shaded solid version of this WIP. It looks ok, but I can't judge it at this point.
Posted: August 26, 2010
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Sickmind wrote: |
Cool to see this WIP. Sometimes i like the wireframes more than the endresult. Im addicted to wireframes |
This is most of the time correct. The wireframes sometimes look cooler than the endresult. In my opinion, Wireframes looks good because it is the blueprint of something. It looks good mostly on cars and buildings because you have to have blueprints for you to create something.
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Posted: April 24, 2011
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Rear wing is way to steep of an angle looks like an air brake.
Posted: April 27, 2011
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PaulSutton wrote: |
Rear wing is way to steep of an angle looks like an air brake. |
i have to agree, google some F1 cars and spoilers to tweek it, just doesn't look very aerodynamic in the back.