3D Game Art & Animation graduate available for hire
Posted: June 16, 2010
Post subject: 3D Game Art & Animation graduate available for hire
Post subject: 3D Game Art & Animation graduate available for hire
My name is Mike Anciello and I recently graduated from Champlain College in Burlington, VT with a B.S. in Electronic Game & Interactive Development: Art & Animation. I'm available for hire for any kind of project, here's what I know:
Earning my degree allowed me to gain these skills:
- Character modeling (low and high poly)
- Environment asset modeling (low and high poly)
- UV Unwrapping
- Texturing (handpainted and realistic)
- Working in teams, taking leadership positions, communicating effectively
- Understanding pipelines involving producing textures, spec, and normal maps, as well as bringing said pieces into a game engine.
Software Knowledge:
3D Software:
* Autodesk Maya 8-2010
* Pixologic ZBrush 3.1
* Pilgway 3D Coat 3.1
* Luxology Modo 302-401
Adobe Software:
* Adobe Photoshop CS2-CS4
* Adobe Illustrator CS2-CS4
* Adobe After Effects CS4 (limited knowledge)
Normal Mapping Software:
* Crazybump
* XNormal
Game Engines:
* UT3 + UDK
* Torque Game Engine Advanced
* Unity (limited knowledge)
Miscellaneous Software:
* Tortoise SVN Version Control
You can check out my portfolio site at www[dot]anciello[dot]com. My demo reel, resume as well as other 3D projects are available there.
E-mail me at mike[at]anciello[dot]com. Thanks all!
Earning my degree allowed me to gain these skills:
- Character modeling (low and high poly)
- Environment asset modeling (low and high poly)
- UV Unwrapping
- Texturing (handpainted and realistic)
- Working in teams, taking leadership positions, communicating effectively
- Understanding pipelines involving producing textures, spec, and normal maps, as well as bringing said pieces into a game engine.
Software Knowledge:
3D Software:
* Autodesk Maya 8-2010
* Pixologic ZBrush 3.1
* Pilgway 3D Coat 3.1
* Luxology Modo 302-401
Adobe Software:
* Adobe Photoshop CS2-CS4
* Adobe Illustrator CS2-CS4
* Adobe After Effects CS4 (limited knowledge)
Normal Mapping Software:
* Crazybump
* XNormal
Game Engines:
* UT3 + UDK
* Torque Game Engine Advanced
* Unity (limited knowledge)
Miscellaneous Software:
* Tortoise SVN Version Control
You can check out my portfolio site at www[dot]anciello[dot]com. My demo reel, resume as well as other 3D projects are available there.
E-mail me at mike[at]anciello[dot]com. Thanks all!