Starting 3D animation, and where to begin?
Posted: July 27, 2010
Post subject: Starting 3D animation, and where to begin?
Post subject: Starting 3D animation, and where to begin?
Hello everyone,
I have just decided that I would really love to animate 3D models and construct animations on my computer!
This really sounds like a daunting task, and I'm sure it involves countless amounts of hours slaving over minute details, but it really sounds like an intriguing process to me.
I have no experience before, working with 3D models on the computer, and I was wondering where to begin!
I was playing around with Poser 8 (the trial) on my Mac and I was kind of liking the simplicity and readily available models to use. I also am demoing Maya 11 but that is so expensive, and I understand like .0001% of all the things it does!
I was wondering how I can learn to develop this new skill, and what program I should use to begin with. Hopefully if I become good enough, I can step up to Maya eventually!
I would appreciate any suggestions and replies so I'm all ears!
Thanks.
I have just decided that I would really love to animate 3D models and construct animations on my computer!
This really sounds like a daunting task, and I'm sure it involves countless amounts of hours slaving over minute details, but it really sounds like an intriguing process to me.
I have no experience before, working with 3D models on the computer, and I was wondering where to begin!
I was playing around with Poser 8 (the trial) on my Mac and I was kind of liking the simplicity and readily available models to use. I also am demoing Maya 11 but that is so expensive, and I understand like .0001% of all the things it does!
I was wondering how I can learn to develop this new skill, and what program I should use to begin with. Hopefully if I become good enough, I can step up to Maya eventually!
I would appreciate any suggestions and replies so I'm all ears!
Thanks.
Posted: July 28, 2010
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1. 3d modeling of characters and environment
2. Texturing
3. Rigging the characters (That's preparing the characters for animation)
4. Actual Animation
5. Shader and Lights set up
6. Rendering
In Maya you can do all of them that's why it is so complex.
If you want to learn only 3d animation in Maya for example it is better to find an already rigged character which you will be able to animate.
Posted: July 28, 2010
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OK, that makes sense. Thank you!
Which part does Poser excel at, if it excels at all, would it be 1-4 perhaps? Or just 1 & 4?
Which part does Poser excel at, if it excels at all, would it be 1-4 perhaps? Or just 1 & 4?
Posted: September 17, 2010
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try build geometrical item first. it'll speed up your learning process. usually in 2 or 3 weeks you'll be able to create some nice 3ds. good luck
Posted: October 06, 2010
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watch a lot of tutorials. keep a good look at your references.
you will have to be patient
you will have to be patient
Posted: November 13, 2010
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Try Blender. Its Free and very easy to use.