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Environment artist / modeller job

Posted: May 11, 2011
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Bigyama is looking for Environment artist / modeller

Starting Date: Soon, duration - permenant

Job details: Hello,

Wefre looking for an environmental artist in the UK (wefre based in Nottingham, this isnft fixed forever but itfs where wefll be starting-up) who would like to come work with us and help start-up a company. You can either go all in with us and own a part of the company, or we can pay you a fixed wage or something in-between, give it read, see what you think and if youfre interested get in contact and we can talk about it.

Wefre two guys whofve worked in the games industry quite a while now and wefve spotted a good opportunity to start-up on our own. Therefs great potential for financial reward and more creative freedom but it will require some hard work. Wefre currently being assessed for our suitability for a grant, which wefd receive about the time we intend to quit our current jobs and go it alone. The platform wefll be developing for initially is extremely friendly to rapid prototyping, most projects take from 4 - 6 months to go from concept to totally finished. The work will be varied and the project turn over quite high. Wefve a lot of experience on the platform and wefre got good contacts with the publishers. Initially wefll being doing third party work to build up a reserve of money which we can then use to move on to other platforms (spreading our risk) or invest in our own projects / IPs.

This type of thing is a little risky and itfs not for everyone. We need someone who could see themselves as a company owner and someone whofs reasonably flexible in terms of skills (we donft want someone who sees themselves having a narrowly defined role - Ifm the block out artist, I donft do texturing or Ifm a lighting artist thatfs all I do. As a start-up we need someone whofs willing to pitch in anywhere -- and thatfs what youfll get from us). The core skills would be modelling / texturing and a good knowledge of Maya or Max. A little animation knowledge would be nice but isnft essential. Technical ability would also be nice but again isnft essential (but a certain willingness to learn is). You also need to be someone we get on with. Personality is going to be as important as art skills. If wefre going to run a company together we have to make an awesome team!

The risk is a little higher but so are the rewards:
- Own your company, look at the director of your current company, could you do that? Sure you could and this is your chance!
- Lots of projects with small development times, donft get caught up in a never ending crunch to bring out the next triple-A whatever after 5 or so years
- Creative freedom, want to try out a game idea - this is your chance
- Perhaps unlike some games companies wefre a little more pragmatic and money focused. Yes we want make great games but we also want to take this opportunity to get some financial security.
- Help grow the company. Are there some people you wish your company never hired? Well youfll be in charge of hiring, so donft hire them!
- Wefre nice awesome people who are great to work with. If you were going to start a company with anyone, we should really be your first choice.
-Maybe youfre currently unemployed - then you have nothing to lose! Or perhaps your company is looking a little unsteady (wefve all seen what happened to Real Time Worlds, Bizarre Creations, Sony Online Entertainment, the losses at Frontier, Black Rock etc) get in contact!
- Finally be working for yourself - your effort is directly proportionate to your reward as a part owner.

Itfs a start-up and we want an artist to come in with us as part owner and drive the art direction for the company. If youfre currently employed but are still interested - great! Contact us, we can reduce your risk - only jump on board when wefre got the guaranteed work. The third party work is well paid, so much so, that even with one contract wefd cover our costs and more for the entire year.

In a public post like this we donft want to get into too many details as wefre both still working for games companies and wefd like to keep things quiet until we leave.

If this sounds like it might interest you then please get in touch at contact@bigyama.net and wefll let you know whatfs going on. Send us an email saying Hi and some details, if you have a CV you want to send to us, thatfs cool too.

Hope to hear from you soon!


Requirements: Requirements are stated in the job details.

Location: Uk, Nottingham

Contact info:
email - contact@bigyama.net
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