3d artist/generalist - seeking freelance/fulltime work
Posted: October 27, 2011
Post subject: 3d artist/generalist - seeking freelance/fulltime work
Post subject: 3d artist/generalist - seeking freelance/fulltime work
Hi, I recently finished a 3 year course in games development earlier this year, and have previously worked for games company fastline simulations.
My skills include 3ds max, zbrush, mudbox, photoshop, texturing and mapping.
Check portfolio link below for examples of my work.
garyparker3dart.tumblr
Leave message or reply for contact details.
Thanks.
My skills include 3ds max, zbrush, mudbox, photoshop, texturing and mapping.
Check portfolio link below for examples of my work.
garyparker3dart.tumblr
Leave message or reply for contact details.
Thanks.
Posted: January 20, 2012
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We are interested, however, we can't offer paid work at the moment since we are an indie development group.
Posted: February 19, 2012
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Looking for a game model rigger/animator to work with on an ongoing basis. Most models will already have full texture maps, we are just looking for a reliable individual to work with on a regular basis. We have quite a few projects on deck, so we would be willing to offer straight pay per model or profit sharing percentages per project for the right person. Please contact me ASAP if interested. We have the work already queued up, just haven't been successful finding a reliable partner! Drop me a line if you think you may be interested. zervin at mobilwerx dot com(pany)