Lead Artist (f/m) job
Posted: December 07, 2011
Post subject: Lead Artist (f/m) job
Post subject: Lead Artist (f/m) job
Yager Development GmbH is looking for Lead Artist (f/m)
Starting Date: as soon as possible
Job details: YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a seasoned and passionate Lead Artist to create and manage art development on an exciting next-generation cross platform project that is in pre-production. If you are organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios, we have a great opportunity for you here at Yager.
Responsibilities:
Work with Art Director and other team leaders to implement and drive the artistic goals of a the project
Create and assist with management of project schedules and resource planning
Drive the art team to meet project deadlines and milestones
Participate in and run meetings, reviews, and planning as part of effective communication with the team and outsourcing studios
Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
Responsible for mentoring, training, career direction and performance evaluations of art teams
Help define the art, content workflows and asset quality standards for an AAA action multi-platform game in a collaborative team environment
Help define and maintain content art workflows and asset quality standards for a AAA action multi-platform game in a collaborative team environment
Follow the vision and provide clear direction for artists while maintaining a high level of quality and consistency
Ensure adequate pre-production and testing of new concepts/techniques is complete prior to production of any title
Requirements: Qualifications:
Must have excellent leadership, communication and interpersonal skills
10+ years as professional artist or equivalent experience. 3+ years of art management experience
At least 1 shipped AAA console game title as Lead Artist
Strong knowledge of environment, prop and character modeling as well as UV layout and texturing
Strong knowledge of the Unreal Engine
Proficient with standard industry tools like Maya, Z-Brush or Mudbox, and Photoshop, with a high capacity to learn new tools.
Strong verbal and written communication skills in English
Experienced with setting up and maintaining efficient art team structures
A strong working knowledge of art processes and pipelines
Must demonstrate an ability to present to and manage their teams well, providing inspirational leadership and mentoring to artists at all levels
A deep understanding of the various technical disciplines that go into game art including: concept design, graphic design, animation, environment modeling, character modeling, texturing, lighting and rigging.
Desirable skills:
Experience in developing for XBox 360 or Playstation 3 is beneficial
Experience with lighting, post processing and shader/material editing are beneficial
Experience with content management systems (Perforce, Alienbrain)
An active gamer
Employment details:
Full-time and On-site
Start: as soon as possible
Interested?
Please send your application (covering letter, C.V., references, work samples max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Lead Artist (f/m)" in the subject line of your email.
Location: Berlin
Contact info:
email - jobs@yager.de
address - Pfuelstraίe 5, 10997 Berlin
web site - www.yager.de
_________________
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3d modeling jobs
Starting Date: as soon as possible
Job details: YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a seasoned and passionate Lead Artist to create and manage art development on an exciting next-generation cross platform project that is in pre-production. If you are organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios, we have a great opportunity for you here at Yager.
Responsibilities:
Work with Art Director and other team leaders to implement and drive the artistic goals of a the project
Create and assist with management of project schedules and resource planning
Drive the art team to meet project deadlines and milestones
Participate in and run meetings, reviews, and planning as part of effective communication with the team and outsourcing studios
Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
Responsible for mentoring, training, career direction and performance evaluations of art teams
Help define the art, content workflows and asset quality standards for an AAA action multi-platform game in a collaborative team environment
Help define and maintain content art workflows and asset quality standards for a AAA action multi-platform game in a collaborative team environment
Follow the vision and provide clear direction for artists while maintaining a high level of quality and consistency
Ensure adequate pre-production and testing of new concepts/techniques is complete prior to production of any title
Requirements: Qualifications:
Must have excellent leadership, communication and interpersonal skills
10+ years as professional artist or equivalent experience. 3+ years of art management experience
At least 1 shipped AAA console game title as Lead Artist
Strong knowledge of environment, prop and character modeling as well as UV layout and texturing
Strong knowledge of the Unreal Engine
Proficient with standard industry tools like Maya, Z-Brush or Mudbox, and Photoshop, with a high capacity to learn new tools.
Strong verbal and written communication skills in English
Experienced with setting up and maintaining efficient art team structures
A strong working knowledge of art processes and pipelines
Must demonstrate an ability to present to and manage their teams well, providing inspirational leadership and mentoring to artists at all levels
A deep understanding of the various technical disciplines that go into game art including: concept design, graphic design, animation, environment modeling, character modeling, texturing, lighting and rigging.
Desirable skills:
Experience in developing for XBox 360 or Playstation 3 is beneficial
Experience with lighting, post processing and shader/material editing are beneficial
Experience with content management systems (Perforce, Alienbrain)
An active gamer
Employment details:
Full-time and On-site
Start: as soon as possible
Interested?
Please send your application (covering letter, C.V., references, work samples max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Lead Artist (f/m)" in the subject line of your email.
Location: Berlin
Contact info:
email - jobs@yager.de
address - Pfuelstraίe 5, 10997 Berlin
web site - www.yager.de
_________________
CG jobs
3d modeling jobs