Reflection andd Lighting of tunnel scene
Posted: January 05, 2012
Post subject: Reflection andd Lighting of tunnel scene
Post subject: Reflection andd Lighting of tunnel scene
hey folks, I been sitting over an animation for quite a bit and I'm stuck with lighting/reflection. I'm trying to get a better understanding of light. I read a couple books and went through heaps of tutorials but I still can't get it together.
I've found a scene which is very similar to where I'm trying to get to.
http://imageshack.us/photo/my-images/225/scenea.jpg/
Does anybody have a clue how to get a rendering like this 1?
I especially like the reflection on the columns and the concrete.
I'm using: 3ds max 2012, vray
I've found a scene which is very similar to where I'm trying to get to.
http://imageshack.us/photo/my-images/225/scenea.jpg/
Does anybody have a clue how to get a rendering like this 1?
I especially like the reflection on the columns and the concrete.
I'm using: 3ds max 2012, vray
Posted: January 17, 2012
Post subject:
Post subject:
also use bump and specularity maps in the materials.