Quaternions - how to limit axis?
Hello,
Is there any possibility to limit quaternions to move only in x & y axis (like in Eulers- yaw and pitch, without rolling)? I's there any multiply equation or something similar to do this?
Is there any possibility to limit quaternions to move only in x & y axis (like in Eulers- yaw and pitch, without rolling)? I's there any multiply equation or something similar to do this?