Trying To Make Papercraft Models From 3d Models
Posted: September 30, 2012
Post subject: Trying To Make Papercraft Models From 3d Models
Post subject: Trying To Make Papercraft Models From 3d Models
I'm not even sure if this is the right place to ask for the help I need, if not and someone could point me in the right direction that would be apperciated.
My problem is I'm trying to make papercraft models from 3d models from the video game Titan Quest. I can get the models (.msh file) I can get the texture and a .anm file. I can convert the .msh file into an .obj and even rip the bones into a .txt file (no idea why a txt file, but hey). After that I can get the file into 3ds max but I can't get the bones to go too. I also have Daz Studio and Bryce. In a perfect world I would like to use the animation file to grab a single pose for the individual models. Can anyone help?
My problem is I'm trying to make papercraft models from 3d models from the video game Titan Quest. I can get the models (.msh file) I can get the texture and a .anm file. I can convert the .msh file into an .obj and even rip the bones into a .txt file (no idea why a txt file, but hey). After that I can get the file into 3ds max but I can't get the bones to go too. I also have Daz Studio and Bryce. In a perfect world I would like to use the animation file to grab a single pose for the individual models. Can anyone help?
Posted: November 04, 2013
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