Help on how to convert/open custom file formats
Posted: January 14, 2013
Post subject: Help on how to convert/open custom file formats
Post subject: Help on how to convert/open custom file formats
I recently extracted the meshes, models, and skeletons from a game, but I noticed that the formats for them weren't supported by universal 3d modelling programs. The file formats were .LMS and .LMD.
So, is there any way for me to open/convert these files into more universal formats that can be used with most programs?
So, is there any way for me to open/convert these files into more universal formats that can be used with most programs?
Posted: February 04, 2013
Post subject:
Post subject:
What game engine are we talking about?