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Atlas Texturing explainations

Posted: September 09, 2013
GateKeeperStudios
I have a few new guys joining my team and I'm trying to explain how it works to them, or the generalized concepts. They understand it in general but I think are worried about doing it perfectly.

Any tips to give them to help them lock in the concept?
Posted: September 09, 2013
3d artist gallery Andyba
The simplest explanation as I understand it, is that the artist takes all the textures from multiple objects and put them in one big image file. Then uses UV texture coordinates to access each texture from the big file.

Here are some video tutorials:


Posted: September 14, 2013
GateKeeperStudios
Wow perfect exactly what I needed thanks to the link for the videos. Does a perfect example to explain to my newbies. Smile
Posted: March 09, 2015
rose61
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:*RosE*:
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Posted: February 09, 2024
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