Outsource Artist (f/m) job
Posted: March 19, 2016
Post subject: Outsource Artist (f/m) job
Post subject: Outsource Artist (f/m) job
Salary: negotiable
YAGER is looking for Outsource Artist (f/m)
Starting Date: as soon as possible
Job details: As an Outsource Artists at YAGER you are responsible for managing outsourced art assets going to and coming from our outsourcing partners. To ensure the highest quality artwork you need to have a keen eye for artistic quality and experience creating 3D game art. You will be working on Dreadnought (www.playdreadnought.com), an awesome and exciting AAA F2P project with an in-ternational team of highly experienced and talented developers that are passionate about their work.
Responsibilities
• Create assets from proxy phase to final shippable quality
• UV mapping and baking
• Able to generate materials (using normal maps, diffuse maps, specular maps, plus PBR)
• Provide feedback to artists and help maintain a close cooperation between external and internal art teams
• Generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors
• Work closely with the art director and production team to determine outsourcing needs, pipelines, budgets, and costs for art assets
Requirements: Qualifications
• 2+ years of experience in professional game development
• A gifted eye for helping to develop and work within a designated artistic style, and to exe-cute according to the overall art direction and project goals
• Experience with Unreal 4 tools and workflows including materials and content optimiza-tions
• Fluency in 3DSMax, ZBrush or Mudbox and Photoshop
• Experience working with art pipelines for real-time 3D game engines
• Organizational skills and experience managing multiple 3D assets in various stages of completion
• Ability to communicate effectively in English, both verbally and in writing
• Passionate about videogames
Desirable skills
• Thorough understanding of shading models both real time, and non real-time
• Previous experience working with external art development
• Experience working in Sub-D, Nurbs, or other high-end modeling formats
• Experience with asset and task tracking
• Quixel Suite
Employment details
• Full-time and on-site
• Status: employment
• Start: as soon as possible
Interested?
If this sounds like you, and you love to work in interdisciplinary teams with a flat hierarchy, please send us your application using our online form: http://grnh.se/6mu8r7
Location: Berlin, Germany
Contact info:
email - contact-hr@yager.de
_________________
CG jobs
3d modeling jobs
YAGER is looking for Outsource Artist (f/m)
Starting Date: as soon as possible
Job details: As an Outsource Artists at YAGER you are responsible for managing outsourced art assets going to and coming from our outsourcing partners. To ensure the highest quality artwork you need to have a keen eye for artistic quality and experience creating 3D game art. You will be working on Dreadnought (www.playdreadnought.com), an awesome and exciting AAA F2P project with an in-ternational team of highly experienced and talented developers that are passionate about their work.
Responsibilities
• Create assets from proxy phase to final shippable quality
• UV mapping and baking
• Able to generate materials (using normal maps, diffuse maps, specular maps, plus PBR)
• Provide feedback to artists and help maintain a close cooperation between external and internal art teams
• Generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors
• Work closely with the art director and production team to determine outsourcing needs, pipelines, budgets, and costs for art assets
Requirements: Qualifications
• 2+ years of experience in professional game development
• A gifted eye for helping to develop and work within a designated artistic style, and to exe-cute according to the overall art direction and project goals
• Experience with Unreal 4 tools and workflows including materials and content optimiza-tions
• Fluency in 3DSMax, ZBrush or Mudbox and Photoshop
• Experience working with art pipelines for real-time 3D game engines
• Organizational skills and experience managing multiple 3D assets in various stages of completion
• Ability to communicate effectively in English, both verbally and in writing
• Passionate about videogames
Desirable skills
• Thorough understanding of shading models both real time, and non real-time
• Previous experience working with external art development
• Experience working in Sub-D, Nurbs, or other high-end modeling formats
• Experience with asset and task tracking
• Quixel Suite
Employment details
• Full-time and on-site
• Status: employment
• Start: as soon as possible
Interested?
If this sounds like you, and you love to work in interdisciplinary teams with a flat hierarchy, please send us your application using our online form: http://grnh.se/6mu8r7
Location: Berlin, Germany
Contact info:
email - contact-hr@yager.de
_________________
CG jobs
3d modeling jobs