Search found 23 matches
dfk
Replies: 8
Views: 10620
Subject: 3ds Max: problems with path constraint controller
Subject: 3ds Max: problems with path constraint controller
Forum : 3D Animation Talk
Posted : July 16, 2007
Posted : July 16, 2007
what I want to do is creating some percent keys for the object on the path and then adjusting these keys to make the object speed up and slow down, just as I want it to
hope that explanation works ...
hope that explanation works ...
dfk
Replies: 8
Views: 10620
Subject: 3ds Max: problems with path constraint controller
Subject: 3ds Max: problems with path constraint controller
Forum : 3D Animation Talk
Posted : July 11, 2007
Posted : July 11, 2007
I am trying to create an object moving along a path using the path constraint controller as position controller. Now I want to adjust the speed of the object individually but it always refers to the d ...
dfk
Replies: 4
Views: 7189
Subject: 3ds Max: IK Chains Bending Problems
Subject: 3ds Max: IK Chains Bending Problems
Forum : 3D Animation Talk
Posted : June 29, 2007
Posted : June 29, 2007
Try this:
Create a point helper right in front of the knee. Not too close just floating a little bit out. Then select the blue IK Chain for the leg. If you set up your rig the common way, the IK ch ...
Create a point helper right in front of the knee. Not too close just floating a little bit out. Then select the blue IK Chain for the leg. If you set up your rig the common way, the IK ch ...
dfk
Replies: 4
Views: 5585
Subject: 3ds Max: diagonal lines
Subject: 3ds Max: diagonal lines
Forum : 3D Animation Talk
Posted : June 28, 2007
Posted : June 28, 2007
it already works!!
if i turn off Use Wireframe faces and also turn off Use Triangle strips,,, then it works
Thanks for helping
if i turn off Use Wireframe faces and also turn off Use Triangle strips,,, then it works
Thanks for helping
dfk
Replies: 4
Views: 5585
Subject: 3ds Max: diagonal lines
Subject: 3ds Max: diagonal lines
Forum : 3D Animation Talk
Posted : June 25, 2007
Posted : June 25, 2007
nope it diddn't work
dfk
Replies: 4
Views: 5585
Subject: 3ds Max: diagonal lines
Subject: 3ds Max: diagonal lines
Forum : 3D Animation Talk
Posted : June 22, 2007
Posted : June 22, 2007
hey, i've got a problem in max 4.2. Every time i draw something (a sphere, cylinder, rectangle, or whatever...) , i get crossed lines in the middle of the polygons. It's just like all the triangular f ...
dfk
Replies: 0
Views: 809
Subject: Softimage Xsi: who can tell me how to use force ik?
Subject: Softimage Xsi: who can tell me how to use force ik?
Forum : 3D Animation Talk
Posted : March 23, 2007
Posted : March 23, 2007
i select it and input some number in the preferred rotation angles, but there is nothing change in the view port!
dfk
Replies: 0
Views: 1503
Subject: Softimage Xsi: Texture Unwrapping in XSI?
Subject: Softimage Xsi: Texture Unwrapping in XSI?
Forum : 3D Animation Talk
Posted : March 16, 2007
Posted : March 16, 2007
Click Me =) (http://www.cgtalk.com/showthread.php?s=andthreadid=48310)
Thanks in advance.
Thanks in advance.
dfk
Replies: 0
Views: 2119
Subject: 3ds Max: SplutterFish announces Shave and a Haircut for 3ds
Subject: 3ds Max: SplutterFish announces Shave and a Haircut for 3ds
Forum : General CG Talk
Posted : February 20, 2007
Posted : February 20, 2007
July 16, 2001, Venice, California -- SplutterFish, maker of the Brazil Rendering System, is pleased to announce Joe Alter's "Shave and a Haircut" - the acclaimed hair-creation package for 3d ...
dfk
Replies: 0
Views: 1239
Subject: Softimage Xsi: xsi to soft
Subject: Softimage Xsi: xsi to soft
Forum : 3D Animation Talk
Posted : January 26, 2007
Posted : January 26, 2007
hai,
i am a softimage 3D user, now my entire setup is
switching over to XSI.
on our current project, we are doing the modeling and
texuring stuffs in XSI, but we are going to use soft3D
al ...
i am a softimage 3D user, now my entire setup is
switching over to XSI.
on our current project, we are doing the modeling and
texuring stuffs in XSI, but we are going to use soft3D
al ...
dfk
Replies: 1
Views: 1437
Subject: Softimage Xsi: How to use Dotxsi in 3dMax
Subject: Softimage Xsi: How to use Dotxsi in 3dMax
Forum : General CG Talk
Posted : December 25, 2006
Posted : December 25, 2006
I know that 3ds max can export dotXsi files with the dotxsi plugin
I used to work with both softimage|3d and Xsi, but now, i have to use 3dmax for a case...
The question is how do I import a XS ...
I used to work with both softimage|3d and Xsi, but now, i have to use 3dmax for a case...
The question is how do I import a XS ...
dfk
Replies: 1
Views: 2856
Subject: Softimage Xsi: final gathering and particles
Subject: Softimage Xsi: final gathering and particles
Forum : 3D Rendering
Posted : December 20, 2006
Posted : December 20, 2006
When I render out a scene with particles (smoke from sphere) It screws up the lighting for the scene how can I fix this.
dfk
Replies: 1
Views: 3238
Subject: xsi5 : HDR +SSS problem
Subject: xsi5 : HDR +SSS problem
Forum : 3D Rendering
Posted : September 12, 2006
Posted : September 12, 2006
im lighting a scene with a hdr map. works fine for all the materials except for the SSS fast skin one im using, in which case its turning up totally black.
i put a new version of the SSS onto it and ...
i put a new version of the SSS onto it and ...
dfk
Replies: 2
Views: 1783
Subject: photoshop: Interesting filter
Subject: photoshop: Interesting filter
Forum : General CG Talk
Posted : June 21, 2006
Posted : June 21, 2006
Node based filter lab for ps
Supports hdri, normal maps, bump maps etc
Looks good
Supports hdri, normal maps, bump maps etc
Looks good
dfk
Replies: 2
Views: 1783
Subject: photoshop: Interesting filter
Subject: photoshop: Interesting filter
Forum : General CG Talk
Posted : June 21, 2006
Posted : June 21, 2006
Hey take a look at this
http://www.filterforge.com/download/software/Filter Forge Setup.exe
http://www.filterforge.com/download/software/Filter Forge Setup.exe
dfk
Replies: 1
Views: 4821
Subject: modo: keyboard shortcuts in modo
Subject: modo: keyboard shortcuts in modo
Forum : 3D Modeling Forum
Posted : June 15, 2006
Posted : June 15, 2006
I was trying to add more than one command to a keyboard shortcut in modo.
Got a 'too many arguements' error
What am I doing wrong?
Got a 'too many arguements' error
What am I doing wrong?
dfk
Replies: 2
Views: 3345
Subject: Maya: mental ray vs mayaSoftware
Subject: Maya: mental ray vs mayaSoftware
Forum : 3D Rendering
Posted : June 15, 2006
Posted : June 15, 2006
What is better mr or mayaSoftware?
dfk
Replies: 5
Views: 7297
Subject: blender: how to duplicate an object?
Subject: blender: how to duplicate an object?
Forum : 3D Modeling Forum
Posted : June 09, 2006
Posted : June 09, 2006
Yarlagad, the 3D window header menus
Object menu > duplicate & duplicate linked
Object menu > duplicate & duplicate linked
dfk
Replies: 5
Views: 7297
Subject: blender: how to duplicate an object?
Subject: blender: how to duplicate an object?
Forum : 3D Modeling Forum
Posted : June 08, 2006
Posted : June 08, 2006
Yarlagad, check the menus for your options there
dfk
Replies: 4
Views: 2952
Subject: MAYA: help, lost all my panels
Subject: MAYA: help, lost all my panels
Forum : 3D Modeling Forum
Posted : June 08, 2006
Posted : June 08, 2006
Display>ui elements>
dfk
Replies: 4
Views: 2952
Subject: MAYA: help, lost all my panels
Subject: MAYA: help, lost all my panels
Forum : 3D Modeling Forum
Posted : June 08, 2006
Posted : June 08, 2006
Try ctrl + spacebar
dfk
Replies: 2
Views: 3345
Subject: photoshop : stretching the image
Subject: photoshop : stretching the image
Forum : 3D Texturing Forum
Posted : June 08, 2006
Posted : June 08, 2006
If you design everything with paths then you can scale whout loosing quality.. but as it was said illustrator is better for this kind of things.
I think you can use polygons, as long as they have the same size