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zopha
Replies: 5 Views: 513
Subject: Female Street Biker
Forum : 3D Art Work In Progress
Posted : September 19, 2012
Updated pictures
As of now: completely rigged, textured, normal mapped, and implemented into an environment.
zopha
Replies: 5 Views: 513
Subject: Female Street Biker
Forum : 3D Art Work In Progress
Posted : September 15, 2012
Got her textured and normal mapped. Testing out renders with different backgrounds.

https://dl.dropbox.com/u/89313716/marmosetrender002.jpg
zopha
Replies: 5 Views: 513
Subject: Female Street Biker
Forum : 3D Art Work In Progress
Posted : September 03, 2012
Textures on the vehicle
https://dl.dropbox.com/u/89313716/motorcycle001.jpg
zopha
Replies: 2 Views: 457
Subject: turn 3dmodel into equivalent triangles
Forum : General CG Talk
Posted : September 02, 2012
If your asking how to triangulate a 3D model you can use meshlab.
zopha
Replies: 4 Views: 611
Subject: new project
Forum : 3D Art Work In Progress
Posted : August 26, 2012
I think the chimney needs to be straightened, not following the slant from the roof. The chimney needs to look like its coming through the roof, not starting on top of the roof. The chimney can be mad ...
zopha
Replies: 4 Views: 484
Subject: I need HELP modeling this Object in a sword
Forum : 3D Modeling Forum
Posted : August 06, 2012
All you need to do is make some extrusions on the sword handle and morph those extrusions to the shape that you want

I made a image for you hopefully it explains some steps.
zopha
Replies: 5 Views: 513
Subject: Female Street Biker
Forum : 3D Art Work In Progress
Posted : August 02, 2012
This is my first post and I decided I would post the current project I've been working on for the past couple days. My character is a female with her street bike gear on to protect her from road rash ...