Modeling
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This tutorial will teach you how to make a simple
winter scene, including some fir trees and a snowman.
It is supposed to show you how to use the most common
Blender functionalities (i.e. modelling, adding
materials and textures) and shortcuts. |
Today we'll be creating a hillside scene in Blender.
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Part 1 of this tutorial will demonstrate how to
create basic cartoon eyeballs in Blender Creator
2.23 and deform the eyeballs with a lattices. |
The goal of this tutorial is to make a Pixar-looking
eye. |
One of Blender's features is its ability to use
animations as a tool for modeling. Strange as this
may sound, it is often a very powerful technique.
In this tutorial I describe building a spiral stair.
Using traditional methods, this would require many
steps to model, but once you grasp how a moving
object can represent the final result, it becomes
a lot easier. |
I have always been fond of castles. I simply can't
resist the urge to create one in Blender every now
and then. This tutorial will introduce you to basic
modeling techniques in Blender. |
In this tutorial you'll be making your own cartoon
style mouse head like you see on the image, using
the blender Nurbs feature. |
In this one, I'll be explaining the skinning tool
of Blender. The idea is simple: using a number of
cross-sections, I will create an organic-looking
cave. |
In this tutorial, I'll explain how you can create
a die in Blender using only meshes. |
In this tutorial, I'll explain how to make a high-tech
corridor for fly-thru animations. Some techniques
that will be used here include: extrusion. duplication
of objects. lens flares, bumpmapping |
Converting a bitmap into a 3d object |
Creating a model of a dolphin by using nurbs and
deformations. |
This tutorial will teach you how to make a little
octopus, using the "subsurf" functionality of Blender,
which allows you to create smooth/organic shapes
rather easily |
I first modeled this Toyota Celica to learn the
modeling of one of my favorite machines and to increase
my modeling skills. Most will agree that modeling
a complete car for the first time is quite complex.
What follows is based upon that modeling experience,
with the hope that it will benefit others. |
The techniques described here are not the only way
to create a chain, but it is an effective method.
This tutorial requires a working knowledge of blender.
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In this tutorial, we'll be playing around with curves
and procedural objects a bit. Starting off with
only a handfull of shapes, we will make an animation
of a ride through an abandoned mine. The technique
used will allow you to make changes to the shape
of the path easily and not have to worry about recreating
stuff like the motion from scratch. |
Using mesh editing and subsurfaces to model a racing
car. |
Excellent tutorial about modeling faces |
Who or what is Bongo? Just a fantasy creature we
are going to model for this tutorial. By the way,
we can say that Bongo is a mammalian which lives
in water, as a dolphin and the walrus, and this
can be enough: because it is a non-existing creature,
we can begin to model following our inspiration...
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