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Algomorph
Replies: 3 Views: 670
Subject: My body is flatlined
Forum : 3D Modeling Forum
Posted : January 16, 2010
Part I is finally ready: [url=http://gregory.kramida.home.comcast.net/~gregory.kramida/AlgoTutorials/HumanAnatomyModeling/BlockingOutTheFemaleBody/] direct link. You can also read about it in this [ur ...
Algomorph
Replies: 5 Views: 1438
Subject: 3d animation video tutorial
Forum : 3D Animation Talk
Posted : January 15, 2010
Go to: http://www.3dbuzz.com/vbforum/sv_home.php

In the horizontal menu on the left beneath the banners, navigate to 3D Apps-> 3Ds Max -> Animation.

For future reference, this post should ...
Algomorph
Replies: 2 Views: 785
Subject: Important Question: transfering mesh data
Forum : 3D Modeling Forum
Posted : January 07, 2010
What you're talking about is called "morphing." Check out the 3Ds Max or Maya morpher modifiers. They do exactly what you need. I also recommend starting out from a mesh w/ a specific vertex ...
Algomorph
Replies: 5 Views: 1119
Subject: Noob Question - Which 3D modeling program?
Forum : 3D Modeling Forum
Posted : January 07, 2010
very simple use the bump file in (maya 2009 ) the material which you use the material

...or, sticking to blender (2.5 interface will be much easier to learn), you might want to use the exact same t ...
Algomorph
Replies: 1 Views: 944
Subject: Working with Layers in Maya 2008
Forum : 3D Modeling Forum
Posted : January 07, 2010
It would be extremely helpful for anyone trying to answer your question if you specified what 3D application you are working with.
Algomorph
Forum : 3D Modeling Forum
Posted : January 07, 2010
Try out Voxel3D, it does exactly what you need.
Algomorph
Replies: 1 Views: 1002
Subject: Help with 3d max
Forum : 3D Modeling Forum
Posted : January 07, 2010
Actually, what most likely happened here, is that you accidentally disabled the gizmo. Make sure before you move the object, you have the "Select and Move" mode on in your toolbar (horizonta ...
Algomorph
Replies: 26 Views: 37144
Subject: Easiest 3d modeling program
Forum : 3D Modeling Forum
Posted : January 07, 2010
Blender 2.5 is the new release, and you know, I took a look at it and said "wow!"

It's looking much friendlier then previous blender versions. 2.5 is still in development, but I'd say: ch ...
Algomorph
Replies: 28 Views: 39583
Subject: Greeble plugin for Max 2010 released
Forum : 3D Modeling Forum
Posted : January 07, 2010
THANK you. I've been using Greeble since 3Ds Max R3! I don't really use Max that much anymore (switched to Blender, since it's really very nice now), but I very much appreciate your work.
Algomorph
Replies: 1 Views: 1357
Subject: Modeling a spoon in Rhino
Forum : 3D Modeling Forum
Posted : January 07, 2010
Why not blender?

Sure thing, but I don't use Rhino. Blender 2.5 interface is looking groovy. If you agree to check it out I will teach you for free.
Algomorph
Replies: 3 Views: 4520
Subject: 3ds Max: shapemerge question
Forum : 3D Modeling Forum
Posted : January 07, 2010
What?
Algomorph
Replies: 1 Views: 854
Subject: You know this file?
Forum : 3D Modeling Forum
Posted : January 07, 2010
I believe this is simply the game's native 3D format. It looks simple enough to convert to and from.

What I recommend doing is thoroughly going through the OBJ Wavefront file specification (Google ...
Algomorph
Forum : 3D Modeling Forum
Posted : January 07, 2010
I recommend standard unwrapping procedures, then rendering the UV template. Many applications (Blender, Maya, Max, Softimage, Modo, Silo, etc) allow you to do this quite easily, check Google & hel ...
Algomorph
Forum : 3D Modeling Forum
Posted : January 07, 2010
1. 7 is nothing more than Vista fixed up a bit at this point. What is really vital is that you get a 64-bit version of whatever WinNT you install (Vista is 6, 7 is 7). 64-bit system + 64-bit processor ...
Algomorph
Replies: 3 Views: 986
Subject: Help designing a unique polygon
Forum : 3D Modeling Forum
Posted : January 07, 2010
If this is of any help, try making 2D blueprints of the skill from multiple angles. Afterwards, model based on these (literally, put the blueprint raster images into the modeling viewport). Use symmet ...
Algomorph
Replies: 1 Views: 1760
Subject: Spaceship builder?
Forum : 3D Modeling Forum
Posted : January 07, 2010
If you're really serious about this, I would actually recommend using a full-blown 3D app with a rendering engine. The free choice is obvious - Blender, especially now since the 2.5 interface is looki ...
Algomorph
Replies: 1 Views: 1465
Subject: making a 3D pair of sneaker
Forum : 3D Modeling Forum
Posted : January 07, 2010
I recommend you use blender if you don't have a preferred commercial application. Out of commercial apps, I strongly recommend 3D Studio Max, Modo, or Maya. I don't know about Silo (never had the chan ...
Algomorph
Replies: 3 Views: 670
Subject: My body is flatlined
Forum : 3D Modeling Forum
Posted : January 07, 2010
Stay put. I'm currently making a new Human Anatomy Modeling tutorial. You can read about it in the CG society Modeling forum.

Part 1 will focus on making primary forms of the human body. Right now ...