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AmberPrince
Replies: 1 Views: 3092
Subject: Softimage Xsi: HELP!!! hair with FG
Forum : 3D Animation Talk
Posted : July 19, 2007
huy again! i tried to remove the hdr and left only FG and it is not helping! what is the problem? is it happens only to me?
AmberPrince
Replies: 1 Views: 3924
Subject: 3ds Max: Crowd animation in CS3.
Forum : 3D Animation Talk
Posted : July 18, 2007
Is there any way of making crowds of bones-controlled animals? Is there any way i can make motin-clips out of a hierachy? The manual does'nt help me, so i'm turing to you instead.
AmberPrince
Replies: 1 Views: 3092
Subject: Softimage Xsi: HELP!!! hair with FG
Forum : 3D Animation Talk
Posted : July 18, 2007
Well, i did some white hair to my character, rendered it and it was ok. Then i imported him to a scene with hdr picture mapped on sphere and FG and i discovered that when i render, all the white hair ...
AmberPrince
Replies: 0 Views: 1081
Subject: 3ds Max: Video Post question
Forum : 3D Animation Talk
Posted : June 04, 2007
I have a little prob when working in video post for 3dsmax 5.

The effect is clearly visible when i render but it doesnt show up in the .avi i made. My render queue looks like this:

Lens Effects H ...
AmberPrince
Replies: 0 Views: 870
Subject: Softimage Xsi: Scripting (Parenting)
Forum : 3D Animation Talk
Posted : March 22, 2007
Hi all


I want to do what I would consider a simple task and XSI is driving me crazy.


What I want to do is (in VB scripting I guess) parent one object to another.

Now these objects belong to a ...
AmberPrince
Replies: 0 Views: 983
Subject: 3ds Max: bitmaos and deep paint
Forum : 3D Animation Talk
Posted : January 25, 2007
I'm trying to paint an object with Deep Paint 3d.

I'm having trouble appling a bitmap image. Could someone point me in the right direction. An ordered stack list, and how to create a bitmap with ...
AmberPrince
Replies: 0 Views: 1264
Subject: xsi5 : Reusing facial morphs
Forum : 3D Animation Talk
Posted : September 13, 2006
Is it possible to start with a generic head that has a set of blinks/phonemes and then reuse the facial morphs when creating new characters from that base head -without having to reshape all the morph ...
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 14, 2006
Thanx
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 14, 2006
Apparently
All this time ive been ripping my hair out by its roots
And all i needed to do was shut the damn app down and restart
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 13, 2006
Now it works almost...
When i restarted max
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 13, 2006
I actually did get the arms to work aswell.. the most dificulty i'm having with the fingers
Well, since i want all fingers to be movable, i have boned the fingers
Then i connected the bones to the wri ...
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 12, 2006
8
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 12, 2006
I got the legs working
But doing the arms + fingers ...
That was too much
AmberPrince
Replies: 8 Views: 2780
Subject: Dual monitors size?
Forum : General CG Talk
Posted : July 12, 2006
ITS BETTER
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 12, 2006
I have.. but the tut is a onelegged gobblin or whatnot...
And im trying to bone a human with 2 legs, 2 arms, 10 fingers ...
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 12, 2006
Why the hell are they called bones anyhow... makes a mess when asking for help
AmberPrince
Replies: 6 Views: 2470
Subject: XSI 5: animating an array of objects
Forum : 3D Animation Talk
Posted : July 11, 2006
It depends on what kind of animations you want to make...
If transformations only, then it is a good idea to select and animate all the objects at once and then
offset each animation in the Dope Shee ...
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 11, 2006
I mean like, are there shortcuts to boning so you get the result you want?
AmberPrince
Replies: 7 Views: 4922
Subject: 3ds max: Repeat object function in 3ds max8?
Forum : 3D Modeling Forum
Posted : July 11, 2006
What do ya mean repeat?
You could use maxscript to record a macro of sorts and run the script on each object
AmberPrince
Replies: 20 Views: 5610
Subject: 3ds max: Whats the easiest way to bone a human?
Forum : 3D Animation Talk
Posted : July 10, 2006
Whats the easiest way to bone a human?
Ehm... that might not have come out just right...
AmberPrince
Replies: 4 Views: 3487
Subject: xsi5: cloning with rotation around a point
Forum : 3D Modeling Forum
Posted : June 24, 2006
With the alt key, how else?
AmberPrince
Replies: 4 Views: 3487
Subject: xsi5: cloning with rotation around a point
Forum : 3D Modeling Forum
Posted : June 23, 2006
Hi
I'm trying to clone my object so that the clone rotates around a given point.
How can I do it?
Right now I'm trying to move the pivot to the correct place, but when I start rotating It moves back.
AmberPrince
Replies: 4 Views: 2214
Subject: xsi5: cluster groups
Forum : 3D Modeling Forum
Posted : June 21, 2006
hm.. ok..
but anyway.. making the clusters invisible with goup properties would be very cool.
AmberPrince
Replies: 3 Views: 2151
Subject: xsi5: editing instances in xsi
Forum : 3D Modeling Forum
Posted : June 21, 2006
Strange
Why would they do something like this?
AmberPrince
Replies: 4 Views: 2214
Subject: xsi5: cluster groups
Forum : 3D Modeling Forum
Posted : June 21, 2006
Hm.. strange..
Then why would I need the ability to group them?
I can't move the group like in max. I can not set the properties.
It seems pretty usless. Sad
AmberPrince
Replies: 3 Views: 2151
Subject: xsi5: editing instances in xsi
Forum : 3D Modeling Forum
Posted : June 21, 2006
In 3ds max when I make an instance copy of an object, if I modify it I also modify the original object.
How can I do the same thing in xsi?
I've tried to duplicate as instances and I can't edit the in ...
AmberPrince
Replies: 4 Views: 2214
Subject: xsi5: cluster groups
Forum : 3D Modeling Forum
Posted : June 21, 2006
Hi.
So I'm creating several clusters then group them.
Then I set the properties of the group so that it hides the members, and the clusters are still visible
What is the problem?